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Exo Skeleton Creature with weapon

A game ready character and a weapon with 80k triangles created for a University assignment. Characer was created using Zspheres in Zbrush and exported into 3D coat for the UVing process, he was later then painted in Substance painter. The base weapon model was created in Maya and the high poly version of it was created in Zbrush. The weapon was also UVd in 3D coat and painted in substance painter.

Exo Skeleton Creature Turntable

Creature

Weapon